PUTTING THE ACTIVE IN INTERACTIVE WHITEBOARDS
A 2012 ISTE Poster Presentation

Raymond S. Pastore, Ph.D.
Professor of Educational Technology
1148 MCHS
Bloomsburg University
Bloomsburg,  PA  17815
rpastore@bloomu.edu

Links on this handout are provided for your information.  You do not have to type them since all resources for this paper can be found at http://teacherworld.com/iste2012.html

You will also find a hotlist of whitebboard links at:

http://teacherworld.com/wb.html

 

Why this topic?


I have worked with too many teachers who have used the electronic whiteboard as a Powerpoint projection system and/or web navigation tool that has resulted in passive activities in the classroom.  The major cause of this is that too many institutions simply put the technology in the classroom and do not provide for proper training and guidance for using the interactive whiteboard as a 21st century teaching tool.  Technology does not engage students, teachers engage students.  The suggestions below are merely suggestions…ways for teachers to engage EACH student in active learning and higher order thinking using the whiteboard as a meaningful technology tool.

 

1. STUDENT RESPONSES

Student response systems sometimes known as "clickers" can provide immediate feedback, attention and retention, and provide motivation for students to be involved in the lesson.  If you don't have student response systems, computers or a set of mobile devices may be used. Cell phone mays also be used but presents other issues.  Marzano (link below) suggests that to make this technique more meaningful, teachers should discuss the correct AND incorrect answers and get opinions from as many students as possible.

Four Student Response Systems
http://learninginhand.com/clickers     

Poll Everywhere
http://www.polleverywhere.com/      

Teaching with Interactive Whiteboards (Marzano)
http://www.ascd.org/publications/educational-leadership/nov09/vol67/num03/Teaching-with-Interactive-Whiteboards.aspx

 

2. STUDENT PRESENTATIONS

Having students create presentations that will be presented on the whiteboard can be a motivating factor.  Students can use free online presentation tools such as Google Docs.

Beyond PowerPoint: Online Presentation Tools
https://docs.google.com/present/view?id=dgtf2kmp_111hb9hwxdq


Prezi Presentations Engage and Motivate Students
http://www.njea.org/news-and-publications/njea-review/february-2011/prezi-presentations-engage-and-motivate-students

 

3. WEBQUESTS, VIRTUAL FIELD TRIPS, AND ONLINE EXPEDITIONS

The number of webquests and virtual field trips available to students on the Internet is astonishing.  In additions, many sites can be found in which students can observe and even participate in expeditions.  In these activities, students should be given individual roles and usually will collaborate as a member of a team.  An interactive whiteboard enhances the visuals during these experiences.  To replicate a “real” experience, students can role play and actually determine the direction to take and explore on some of the sites.  Depending on the activity, students can dress the part, bring in food and other items related to the activity.

 

4. PENCIL AND PAPER RESPONSES

When students are sitting watching a teacher or other student at the whiteboard, they will be engaged if they have some type of task that requires them to provide a response.  If it is something as simple as writing, they will have to process the information.

 

5. MANIPULATIVES

Manipulatives are three-dimensional objects that students can touch and feel as they aid in learning.  Using such objects during instruction at the whiteboard engages the students and helps to keep them on task.

 

6. EDUCATIONAL GAMES

Educational games can be used to introduce, reinforce, and review learning.  Many games on the web have great visuals that are enhanced through the use of the whiteboard.  Students enjoy games and may participate collaboratively during group games.

PBS Interactive Whiteboard Games
http://pbskids.org/whiteboard

 

7. INTERACTIVE AND WEB 2.0 SITES
With the advent of web 2.0 web sites, many web sites require users to interact with the interface beyond basic browsing.  Students can provide responses through clickers or other forms of responses listed above when these sites are viewed on the whiteboard.

Interactive Sites for Whiteboards
http://www.internet4classrooms.com/links_grades_kindergarten_12/whiteboard_interactive_site.htm

Classroom 2.0
ww.classroom20.com

 

8. BRAINSTORMING, MINDMAPS, AND CONCEPT MAPS

Group brain storming activities can be recorded on the whiteboard. Using online tools, mindmaps, concept maps, and other types of graphic organizers can be constructed.

Teachology
www.teach-nology.com

Bubbl.us
https://bubbl.us/

 

9. RECITING, GROUPS RESPONSES, READING, SINGING
The whiteboard can be a medium for any type of activity requiring group responses where each student would be involved.  This could be activities such as reading passages, reciting poetry, speaking or translating foreign language, or singing.

 

10. EXPLORATION AND PROBLEM SOLVING
Many web sites challenge students with problem solving activities that required them to gather information and generate new ideas and solutions.  The whiteboard provides a common forum for students to work individually or together on problem solving techniques.

Exploratorium
http://www.exploratorium.edu/

 

11. COLLABORATION
Students can collaborate in teams and use the whiteboard to report and share their findings.


Dabbleboard
http://www.dabbleboard.com/

 

12. WEB SITE EVALUATION
Students can individually evaluate web sites presented on the whiteboard using a web site evaluation instrument and compare results


Critical Evaluation of Information
http://www.schrockguide.net/critical-evaluation.html


 

The information below was copied from the ISTE 2012 web site

 

 

Putting the Active in Interactive Whiteboards
[Learning Station Session: Poster]
Monday, 6/25/2012, 8:00am–10:00am, SDCC Halls DE Lobby , Table: 7
Digital-Age Teaching & Learning : Technology Integration
Raymond Pastore, Bloomsburg University

Eliminate passive whiteboard use in the classroom with strategies and resources to engage students.
 
Putting the Active in Interactive Whiteboards Add to Planner Add to Planner
[Learning Station Session : Poster]
Monday, 6/25/2012, 8:00am–10:00am, SDCC Halls DE Lobby , Table: 7

Raymond Pastore, Bloomsburg University

Eliminate passive whiteboard use in the classroom with strategies and resources to engage students.

Theme/Strand: Digital-age Teaching & Learning—Technology Integration
Audience Skill: Beginner
NETS•S: 1- 4, 6
NETS•T: 1- 3, 5
Keywords: whiteboard strategies active interactive learning
E-mail: rpastore@bloomu.edu
Primary URL: http://teacherworld.com/wb

 


Purpose & Objectives

Teachers and administrators are constantly searching for new tools and techniques that can increase knowledge and achievement while enhancing the entire learning experience for students. Although interactive whiteboards were first manufactured in 1991 and are by no means a new technology, their use has emerged as one of the leading technological tools in today’s classrooms as educational systems struggle to meet the needs of our nation’s digital kids.

The main issue with interactive whiteboards is that the whiteboard has replaced the overhead projector in many classrooms and is being used as a tool that reinforces lecturing and passive learning. In fact, some studies indicate that the improper use of whiteboards has been found to have a negative effect on student achievement.

Other studies have found that whiteboards, when used in a deliberate and purposeful manner, can increase student motivation and retention of concepts.

Although there is a widespread use of whiteboards and emergence of new manufactures of whiteboards, there is very little training supplied to teachers who have whiteboards brought into their classroom.

Consequently, teachers without training tend to use the whiteboards as a projection system for teacher and student presentations.

This presentation will explain innovative uses of an interactive whiteboard that result in active learning and student-centered activities in which all students are involved on the learning process.

The presenter will demonstrate how interactive whiteboard technology can be incorporated into education in a meaningful way that compliments and enhances the curriculum, without sacrificing content. The presenter will outline and elaborate on student-centered activities that engage students to take advantage of the interactive nature of the whiteboard.

Although the presentation will focus on the use of interactive whiteboards in the classroom, it will also include data on the use of interactive whiteboards across the curriculum as an effective learning tool and provide resources for educators in all curricular areas to encourage the use of interactive whiteboards in the classroom.

As a result of visiting this poster session, participants will be able to identify strategies that engage students during use of the interactive whiteboard. Participants will also learn of web sites that promote interactive, student-centered activities using the whiteboard.

This session will not focus on any particular whiteboard manufacturer but will deliver general information that applies to all brands of whiteboards.

Outline

Visitors will be given a handout with resources and strategies that focus on active use of the interactive whiteboard. Several poster boards will outline and summarize information and several computers will be available with web resources.

Supporting Research

A New Teacher Tool, Interactive White Boards: A Meta Analysis
http://www.editlib.org/p/30936

Creating Classrooms for Everyone: How Interactive Whiteboards Support Universal Design for Learning
http://downloads01.smarttech.com/media/research/whitepapers/interactivewhiteboardsanduniversaldesignforlearningjan20.pdf

Interactive Whiteboards in 1:1 Learning Environments: Defining Public and Private Learning Spaces in the Classroom
http://downloads01.smarttech.com/media/research/whitepapers/onetoonelearningandiwbs.pdf

Improving Instruction with Interactive Whiteboards (on the Cheap). By Schaffhauser, Dian THE Journal. Retrieved October 20, 2009, from http://www.thejournal.com/Articles/2008/02/21/improving-instruction-with-interactive-whiteboards-on-the-cheap.aspx

The Features of Interactive Whiteboards and Their Influence on Learning. By: Kennewell, Steve; Beauchamp, Gary. Learning, Media and Technology, v32 n3 p227-241 Sep 2007.

Pace, Interactivity, and Multimodality in Teacher's Design of Texts for Interactive Whiteboards in the Secondary School Classroom. By: Jewitt, Carey; Moss, Gemma; Cardini, Alejandra. Learning, Media and Technology, v32 n3 p303-317 Sep 2007.


Presenter Background

Dr. Raymond Pastore is a professor at Bloomsburg University who teaches Educational Technology Courses at the undergraduate and graduate levels to pre service and in service teachers. He received his Ph.D. from Penn State in Instructional Systems in 1994 and has been involved in the field of technology since the 80’s. He has been at the University for 16 years and served as a high school science teacher and guidance counselor for 19 years in the public schools. While at the University, Dr. Pastore established an undergraduate minor in Educational Technology, a graduate program track for the Instructional Technology Specialist Certification, and served as Principal Investigator for the Link to Learn grant which resulted in a complete transformation of the Educational Technology program in the College of Education. Dr. Pastore has presented at numerous state, national, and international conferences including 5 presentations at NECC. He also serves as an Educational consultant to public schools and as a “Pennsylvania Classrooms of the Future” coach in the public schools. His domain, Teacherworld.com is used as his primary teaching web site. Dr. Pastore completed the Promethean "Train the Trainer" program and has conducted whiteboard training for both public school and higher education faculty. He has also incorporated whiteboard training into the pre service and in service teacher education curriculum.